this is.. so cool. is it open source? i want to port this to handheld or a literal nokia phone. i would most certainly remember to give credit to you for making said game though.
Currenty has 5 waves with 2 enemy types and a boss fight
Controls : ( Supports WASD, ZQSD and arrow keys )
- R to restart
- AD / QD / left and right arrow = movement
- S / Down arrow key = dodge in the direction you're moving
- Space = attack
- W / Z / Up arrow = target the enemy closest to you in the direction you're facing
( Press again to de-select )
( NOTE : Webgl has issues, please try windows version if possible )
Like what you see ? :)
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I made this in Unity so it would definitely not work on a Nokia lol
Found a bug (or intentional idk but prob not) when you get too close to them they can't attack you.
Can confirm that this is a fun one. 10 out of 10 from me.
Simple and enjoyable good job :)
this is great lol
even tho its short, i love it, an endless mode would be great
Nice game hommie
ez game. Fun experienc
Wait is that majo no tabi2 at your Provile Pic?
can it actually run on nokia lol
Hello, I work on a small podcast where I like to interview indie dev's and their projects, would you like to do an episode? My contact info is on profile and link to my channel.
I really dig how the dodging works! It took a bit to get used to, but once I did it was fun to zoop around!
Your games are art
your games just keep getting better
Nice game! I loved the dodging mechanic. It took some time to get used to though. I thought maybe double tapping left or right may have worked too.
Crazy thing happened, my brother was playing this and he got the Final Attack but also Dashed, so the character flew all the way to the other side of the map!
Finished without being hit EVER!
I really liked this game! I love the back and forth movement! When the Boss was able to dodge, it threw me off and I died! Great game! Hoping you can add to this simple concept!
Having fun playing this one I really loved the hit-and-dodge mechanism!
1) Increasing the map size & adding the way to let the player know that the brawlers' approaching such as mini map
2) Considering to modify the key bindings
(for example, I think the key "Space" or "Shift" is more adequate for dodging rather than "S")
... might make this game better
But still, this is a lovely piece of art! XD
this game is super fun. i love the dodging mechanic, and i would love to see more like this.
Kinda hard or is probably me