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I did it on second run… with rank D! (yeah…)

Interesting use character swap but since boss basically stops blocking after 1st kick, the 2nd character is really used as a support then you just swap back to the blue character. Felt like there could just be a button to kick as in traditional fighting games, since there are not many other changes (just the special effect differs). But I get how 2 characters vs 1 was important to match the narrative.

Really good flow, it felt good to learn to hit as much as possible, dodge at the last moment either back or sideways depending on the type of enemy attack and hit area, esp. dodging the fireball with the right timing (although on my 1st run I just a phase where boss was charging fireball and melee attacks at the same time and it was very disturbing, maybe a bug?).

Not sure how I could optimize to get a better rank, as I pretty much swapped to 2nd character and back to 1st efficiently on my second run. Maybe pick the right character for the most effective special (but the tutorial was a bit fast on the special and didn’t let us try so I didn’t remember which one was better to deal damage vs recover health or something?)

Finally, I was disturbed by the boss phases, apparently both teams got healed? But I lost track of enemy health at some point and couldn’t remember if I was already in 2nd or 3rd phases and at some point it felt like it would never end, then I died (and didn’t have time to check my progression before dying). Maybe some text or animation to indicate we’re moving to next phase would help the player get an idea of where they are, and encourage them as well, telling them it’s not endless.

Anyway, a very good flow and not many deaths, maybe a bit repetitive at times but a solid entry nonetheless.

Thanks for playing and for the feedback. I'll admit that the game is definitely flawed lol

I'll keep this in mind

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Your games are awesome! Every new one feels just like fresh breath

My best score

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Really great score and thanks for playing :)

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This fighting perspective is so much fun, but I think there are too many people who are good at this game lol.

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I love this graphic style :0

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me too =^w^=

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I don't know how else to get a faster time! Unless the S rank time doesn't allow for ANY wasted time, in which case, I don't think I'll be able to do.

Really fun and tricky, nice job. 

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HOLY FRIK

Really great score and thank you for playing :)

Tip : If you're not already doing it, you can also parry the boss's projectiles with a kick

Yeah I was doing that as well

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heheheheh A.S.S

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If you play REALLY aggressive, then you can manage achieving S for time. 1:30 is probably the threshold, since every other run I've gotten 1:31 or above.

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Damn, Really amazing score man. Thank you for playing lol :)

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Your games are perfect for when I've got time to kill during class. Thanks for making all of them!

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The only game where the punching bag punched the sht out of me in a tutorial lol.
Such fun game, can't really complain even if I tried! You got my high scores mon seneur!

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brutal😎 

this is tricky but fun. died a couple times. dodging is nice can i block in any way???

also i make YT videos about itch games like this one:

do you want your game reviewed in my next video???

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Engi here!
Finished playing the game and it was very fun, good job Piggy!

There is one thing that threw me a bit off but thats on me. That being the attack and dodge keys. I'm very used to games using ''X'' for the attacking and ''C'' for dash which this game has them swapped. 

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Finally, a new game from you! I love your high-action games.

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(Why not add a return button for the tutroial level?) a little bit hard but very excited! The unexpected second phase made the battle a little longer. Be attracted from the home page, awesome camera setting, super juicy and smart.

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I probably should have lol. But there were other issues I was more worried about at the time

Maybe I'll add it before the jam ends, but right now I'm tired lol

But either way, thank you for playing :)

Just realized this is a jam work, so cool for the high completeness!