all of your games are really cool. Short. But cool.
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i loved it
super hot vibes
UH I FLEW TO SPACE-
fun and short game. did the normal way and no-shot challenge(except the glass-shoot-under level bruh dats impossible). the last level is surprisingly easier to no-shot.
Overall, the slo-mo system is pretty interesting, armored enemies are fun to manipulate, vibe-checking(grab) an enemy is so fun too, and invisibility is broken in a very fun and special way. I feel like every level is crafted carefully even as a Game Jam game before.
9/10 will red-hand again
I loved this game, but was kinda hoping for like a miniboss or something at the end. no offense to this person though! i know game developing is hard (do it myself) and loved the game overal
Really incredible game! Maybe add OKL; or IJKL support for left handed players, but even with WASD it was extremely enjoyable, thank you so much!
I beat the game with 1 shot.
GREAT GAME MAN!!!!!!!!!!
great game, albeit glitchy at times
i freaking love this
it is totaly james bond
maybe there could be pro level where the enemies shoot at you and please add multiplayer mode
This game is super Coll!!
Please add more levels.
Think you could maybe make it so there are multiple ways to kick, because my I don't have a mouse yet.
Wow ! That was really fun !
This game needs to be longer.
bro, imagine this, but in vr. that would be sick
just beat the game in 2 shots, level 14 is the only one that can't be done without shooting (from what I can figure out)
really fun game! sad that its not as long as its good lol :D
Really fun game, great use of the mechanics!
fun quick game. i loved this one and the only thing i'll ask you to add is a sensitivity option
Great game and level designs are funs :)
I Love it Although maybe add some new level
please create an 32-bit version
this is amazing!!
This game is AWESOME!!!
Very cool game!
I loved this game!
very good 9.99/10
This was a fun game :)
controls were kinda weird ngl
the game is Dope thanks
Great game i loved it so mach 10/10
Love this! It holds your hand for much of the levels so it would make a great tutorial section if you ever wanted to expand this into a larger game with more puzzles. I played this twice, and blasting through it the second time felt good :)