( WEB VERSION MAY HAVE ISSUES. PLEASE  TRY  WINDOWS VERSION FOR BEST EXPERIENCE )



4 bosses
Shoot to move
Dash to reload

Made in roughly 4 days for Devtober


Controls :

( Mouse required )

Left mouse button / C  =  Hold to shoot

Right mouse button / X  =  Tap to dash to target reticle and reload ammo

R  =  Restart

Escape  =  Back to main menu


Music : Jomakun (https://jomakun.itch.io/)


Like what you see ? :)

Follow me on Twitter

Join our Discord


StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.3 out of 5 stars
(24 total ratings)
AuthorBad Piggy
GenreShooter, Action
Made withUnity
TagsBoss battle, Bullet Hell, Pixel Art, Shoot 'Em Up, Top down shooter

Download

Download
Razerblast (PC).zip 19 MB

Development log

Comments

Log in with itch.io to leave a comment.

(+1)

I beat all of them in less than 30 seconds. Please make a boss with more hp, more phases and is harder

(+1)

this beat goes hard

(+1)

I MADE IT!!!!!!

(+1)

very nice game I think the only problem is the moves are predictable its hard on the start but once you memorize the pattern its easy to beat

(1 edit) (+1)

I beat finally!

(+1)

Good game is just a little hard by a little I mean I didn't get past boss 1

(+1)

well im too bad in this game but good work piggy

I'll admit that the game really needs balancing lol. Thank you for playing none the less :)

(+2)

Good game very fun but holy cow this hard.

(+1)

I should have listened to you and downloaded the windows version. I almost beat boss 3 but then a right-click context menu opened up xD
Very cool game - and very hard despite having just two buttons.
I like how all bosses have very unique behaviour which escalated very well.

(+1)

Thanks for playing none the less :)

(+1)

Playing was well worth it! Didn't want it to sound like I didn't enjoy it :D

(+1)

boss 1: 47s
boss 2: 45s
boss 3: 37s

incredibly fun concept! I think visually its being held back a bit by the fact that you are using pixel art but not a pixel camera. but the slight 3d perspective has a cool vibe to it.

gameplay wise I think you punish the player a tad too much for taking damage. when the ship is transparent I cant shoot, but normally that sort of visual effect would make me think that im immune, which im not here.

regardless, really good work. boss 3 was very fun!

(3 edits)

Thank you for playing and nice timings for each boss :)

As for the damaged state of the ship, you are immune during that state. It just doesn't last for very long though

(+1)

Good game

(+1)

Really interesting concept. It was a lot of fun. Keep up the good work! 

(+1)

Is fun yes good

(1 edit) (+1)

Very fun to play! Kept dying in level 2 but I like using the dash to avoid bullets. Gives a sense of strategy. Impressive that this was built in 6 days.

(+1)

Thanks for playing :)

(+1)

This. Thing. Is. Awesome. Sooooo juicy and satisfying. I'm glad I followed you back in GMTK 2020.

Hey, great to see you again :). Thanks for playing and glad you liked it

(+1)

we'd like it if we could dash through projectiles

(+1)

Thanks for playing none the less guys :)

(+1)

Even thought it's not my fav one among your games it's still pretty fun to play. I found the controls a bit awkward thought I often end up moving in the direction am shooting.

Hope you'll keep making.

Thanks for playing none the less :)

(+1)

very pog

good game! It's been a lot of fun, good boss mechanics, I hope to see more about this :)

Thanks for playing :)